Before the First Lock

The Sealkeeper

They say the Vault was sealed not to keep something in — but to keep it whole. Its heart was shattered into four sigils and scattered across four trials, each guarded by a different kind of mind. No one has gathered all four in a single age. Yet the wards still turn. The lock still listens.

Solve the four. Claim the sigils. Face the Sealkeeper's final riddles — and learn what the Vault has been keeping all this time.

The Aether Vault

The Vault

Four trials guard four sigils. Gather all four and the Vault opens what was sealed before the first lock.

Sigils gathered · 0 / 4

The Final Lock Stirs

How to play

Claim four sigils. Four trials guard the Aether Vault, each a different puzzle. Solve a trial and its sigil is yours. Gather all four to unlock the Sealkeeper's final test.

Know the trials. In the Cryptex, trace a glowing circuit through each ring to descend. In the Shattered Sigil, slide the broken shards back into their true order. At the Cipher Gate, guess the hidden glyph-code and read the hot/cold clues each try. In the Warding Lattice, darken every rune — but each tap flips the rune you touch and its neighbours.

Open the Vault. With all four sigils in hand, the Sealkeeper sets three riddles — each answer opens the next. Solve them and you become the Sealkeeper; your time is etched on the Wall.

Return each day. Every trial resets at midnight with fresh puzzles for everyone. Race the clock, beat your best, and climb the leaderboard.

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Trial · The Cryptex

The Cryptex

Each ring is sealed. Solve its circuit to earn the ring's sigil — earn them all and the cryptex splits open.

Chamber 1 / 12
The Brass Antechamber
Layer I · 4 rings

Tap a sealed ring to open its circuit. Drag from one glowing node to its twin without crossing wires.

Layer I · Cracked

The Brass Antechamber opens

The Sealkeeper's Final Trial

The Last Lock

Riddle 1 of 3